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  1. Introduction
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Market

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Last updated 2 years ago

Esports & Gaming

The gaming market, already valued at $150B, continues to grow with an increasing user base alongside increasing spending. Today there are 3.1 billion people that play video games worldwide. Esports is one of the fastest-growing industries, with the fan base specifically growing year on year.

Between 2021-2025, forecasts show a CAGR of 9.32%, resulting in revenues of $223 billion by 2025.

Year
Market Rev.
Global Viewership
LoL Worlds

2020

$970M

436M

46M

2021

$1.28B

474M

73M

2025 (est)

$2.89B

577M

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NFTs

â„šī¸
https://coinmarketcap.com/nft/
https://www.theblockcrypto.com/data/nft-non-fungible-tokens/nft-overview
https://www.theblockcrypto.com/data/nft-non-fungible-tokens/nft-overview