Market
Last updated
Last updated
The gaming market, already valued at $150B, continues to grow with an increasing user base alongside increasing spending. Today there are 3.1 billion people that play video games worldwide. Esports is one of the fastest-growing industries, with the fan base specifically growing year on year.
Between 2021-2025, forecasts show a CAGR of 9.32%, resulting in revenues of $223 billion by 2025.
Year | Market Rev. | Global Viewership | LoL Worlds |
---|---|---|---|
2020 | $970M | 436M | 46M |
2021 | $1.28B | 474M | 73M |
2025 (est) | $2.89B | 577M | - |