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Esports & Gaming

The gaming market, already valued at $150B, continues to grow with an increasing user base alongside increasing spending. Today there are 3.1 billion people that play video games worldwide. Esports is one of the fastest-growing industries, with the fan base specifically growing year on year.
Between 2021-2025, forecasts show a CAGR of 9.32%, resulting in revenues of $223 billion by 2025.
Year
Market Rev.
Global Viewership
LoL Worlds
2020
$970M
436M
46M
2021
$1.28B
474M
73M
2025 (est)
$2.89B
577M
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